HyperGamers/JoinNotification — pull request #11 by iksaku (2014-09-02 03:13:54+00:00)
Title: Maybe fixed some typos

I've deleted useless spaces to make it... well, not too separated :P

Also I've deleted the @ignoreCancelled propertie because it can send "fake" messages, so if the player join is cancelled it will not set anything and will save some (or almost nothing) RAM

It's ok if you don't merge it, it's just my opinion :P