sindharta/unity-shaders — pull request #13 by sindharta (2014-08-26 11:45:14+00:00)
Title: Refactoring shader codes

- Eliminated custom SIN_LIGHTING_COORDS, etc.
The elimination of shadow-related stuffs for the 2nd light and above seems
to be already done inside Unity. (Checked assembly code)
- Added SIN_SH_LIGHT macro for the SH light