hrydgard/ppsspp — pull request #6781 by unknownbrackets (2014-08-25 06:48:25+00:00)
Title: d3d: Fix some RGBA / ARGB color issues.

I wonder if we should just send floats here? We denormalize and then renormalize in software...

Alpha testing isn't working at all for me. And the text in Popolocrois that had those mipmap issues in GL is just completely missing, heh (but seems like not an alpha test issue...)

-[Unknown]