semu/noduino — pull request #36 by pandafulmanda (2014-08-22 03:21:48+00:00)
Title: Attempt to address #35

making sure socket io loads client side before all other scrips are loaded and try to connect to sockets, making session id in sockets compatible with socket io 1.0

I was having the same problems as in #35, where the io object was not defined before sockets was call in scripts loaded by the require-jquery script so I moved the script loader to the bottom of the index layout file.

Additionally, client side was mad at me about the socket session id when I tried the blinking light demo on the front page. I made an update to Noduino.Socket.js to use socket.io.engine.id as in socket v 1.0 and above.

This library is awesome!