hrydgard/ppsspp — pull request #6755 by unknownbrackets (2014-08-20 05:31:55+00:00)
Title: Convert all CLUT entries ever loaded

Some games reuse previously loaded bytes, like World Neverland. We displayed bad colors in these cases when we don't convert all the entries.

Technically, this means we're hashing less than used in these cases, but if we hash more we will get lots of false cache misses.

-[Unknown]