openframeworks/openFrameworks — pull request #3147 by tgfrerer (2014-08-13 09:08:34+00:00)
Title: fix texData.tex_[ut] coordinate naming

This brings texData coordinate names in line with OpenGL and GLSL convention,
and maps width/height to tex_s/tex_t.

```horizontal == tex_u (old) -> tex_s (new)```
```vertical == tex_t (old) -> tex_t (new)```

This PR has some initial discussion context in #3146