ZomgPonies/Paradise — pull request #382 by iamgoofballsecondfork (2014-08-14 00:09:42+00:00)
Title: Goon-style Fabricators, Mapmerge fixes.

Adds Goonstation Fabricator Units to the game. These are based off of Old BS12's pre-tg merge ISaidNo Release folder's version of the fabrication units.

This version comes with Fabric that is orderable for the purpose of fabricating clothing items. Some also starts in cargobay on a table near the fabricator.

There are Mining, Robotics, Security, and General Fabricators.

These take raw ores, instead of smelted ones. You can dragclick a pile of ores into a fabricator easily if you need to move ores between a crate and a fabricator.

Mining's hardsuits at roundstart have been swapped for standard space suits so that they have to upgrade to rig suits via the mining fabricator.

Credit goes to the goons for this code. It's old and might have some standardization issues. I've rooted out most the ones I found.

This PR also fixes the mapmerge files to use cyberiad.dmm so there's no more excuses for 15k line changes for a single map edit.