essentials/Essentials — pull request #750 by bloodmc (2014-08-10 08:13:25+00:00)
Title: Do not override PlayerRespawnEvent location if no group data is found.

Currently, if no location is found, the PlayerListener for PlayerRespawnEvent will override the event's location
and set it to overworld's spawnpoint. Instead, if no group data is found, we simply ignore it as nothing needs to change.