minetest/minetest — pull request #1550 by kahrl (2014-08-09 00:30:03+00:00)
Title: Disallow object:remove() if the object is a player

For example, this fixes the following error reported by VanessaE, using worldedit:

1. define an area using //pos1 and //pos2
1. position yourself inside this area and run //clearobjects

Without the patch, this will delete your player object, emit an error message like
ERROR[ServerThread]: Server::ProcessData(): Cancelling: No player for peer_id=2 disconnecting peer!
and you will then be disconnected.