virtual-world-framework/mars-game — pull request #296 by BrettASwift (2014-08-06 18:11:18+00:00)
Title: fix-grid

@ajiraffe This fixes an issue I saw in the cam-pull branch. We were trying to access tiles that didn't exist because we were checking a location that was beyond the grid boundaries. I also reduced some garbage in the `gridBounds` calculation.

@kadst43 @AmbientOSX