andr3wmac/Torque3D — pull request #39 by Azaezel (2014-08-06 22:16:22+00:00)
Title: utility method pair: 

SceneRenderState::lockCameraMatrix(bool _cameraLocked); + bool isCameraMatrixlocked(). intended usage - cutting off the transform corruption we seem to be getting due to something laying between the older renderer and the postfx tied-in version. TODO: figure out where the heck to stick the latter to stop it going screwball...