cocos2d/cocos2d-x — pull request #7632 by super626 (2014-07-31 04:03:20+00:00)
Title: SubMesh and AttachMement

works on IOS and Android.

Not test on Windows and Linux.

1. SubMesh Support,
sprite3d->getSubMeshState(0)->setTexture(tex);
sprite3d->getSubMeshState(0)->setVisible(true);
2. AttachMent, attach Sprite3D to another,
auto sprite = Sprite3D::create("girl.c3b");
auto weapon = Sprite3D::create("weapon.c3b");
auto attachNode = sprite->getAttachNode("left hand");
attachNode->addChild(weapon);

3. better resin support coming latter, together with fbx-conv