Daenks/Meridian59_103 — pull request #514 by MorbusM59 (2014-07-25 21:30:57+00:00)
Title: Removed caps from the chance to hit calculations.

Increased value of agility and aim for combat calculations. Also, if a battler exceeds 100% chance to hit, the additional offense is not wasted but will instead help the battler to attack faster in exact relation to his chance to hit. A 200% chance to hit would result in a doubled attack speed.