Homebrew/homebrew-games — pull request #126 by Arthor (2014-07-24 13:01:00+00:00)
Title: dwarf-fortress 0.40.04

Updated dwarf-fortress to version `0.40.04`.

In this build:

* Major bug fixes:
* Fixed a crash with pathing for jumps
* Fixed a crash related to invading squads attempting to train
* Fixed an overpopulation bug for civilized critters and a related one for site animals
* Fixed problem with retired fort uniform settings crashing later visits to the fort
* Stopped a crash associated to misplaced books/slabs (root cause remains, added some logs)
* Fixed position appointment issue that caused some instability
* Tried to make idle code somewhat better about climbing while still getting dwarves out from being stuck
* People with a weapon should use it with the proper frequency now

* Other bug fixes/tweaks:
* Fixed problem with animal training/taming vs. lingering combat data (caused job cancel spam and inability to complete jobs)
* Stopped nearby objects from being teleported by construction removal and a related problem with the item loop (ag/Quietust)
* Made site finder properly indicate flux layers (Quietust)
* Made game better respect existing directory structure in data/save when creating new directories
* Made tops of walls appear properly when trees above walls are removed
* Made strangulation take less time
* Enhanced sapling survivability
* Fixed a problem that caused vermin to occasionally be generated out of the loaded area
* Fixed a problem that corrupted the information about items on the ground with temperature changes
* Fixed some brokenness with climbing AI vs. ledge tops
* Fixed a broken instance of chasing opponent AI vs unwalkable spaces
* Made climbing have a higher path cost
* Made people less likely to climb after a failure
* Babies don't start strapped with a knife