CleverRaven/Cataclysm-DDA — pull request #8317 by Robik81 (2014-07-24 09:19:24+00:00)
Title: Changes to reloaded and handcrafted ammo

Reasons and discussion here: http://smf.cataclysmdda.com/index.php?topic=5822.0

Differences of reloaded vs. factory ammo:
* only these parameters can be different: Damage, Armor Penetration, Dispersion and Recoil
* if parameter in question is <= 5, it has same value anyway
* Damage and AP value changes by -1
* Dispersion and Recoil value changes by +1

Examples:
.223 Remington
Damage: 36 -> 35
AP: 2 -> 2
Dispersion: 7 -> 8
Recoil: 30 -> 31

.30-06 AP
Damage: 50 -> 49
AP: 30 -> 29
Dispersion: 1 -> 1
Recoil: 36 -> 37

Exception:
handmade 8x40mm caseless JSP - it does not have factory counterpart, I made numbers up arbitrarily

Descriptions:
in some cases I changed descriptions of reloaded ammo to be consistent (orig. desc. + suffix: This one has been hand-reloaded.)

also, what is "RECYCLED" effect for? my guess is it should be on every reloaded ammo, but I didn't added missing ones...