christopho/zsdx — pull request #88 by Nicolastriplec (2014-07-23 11:40:39+00:00)
Title: Bug temporary fix

This is my proposal:
This fixes the bug by now, by putting timers instead of on_animation_finished events. But the real problem is that sometimes on_animation_finished is not called, maybe in relation with on_comand_pressed event.
It seems that there are something wrong in this event, or in on_command_pressed, or in the lua object's even management.