DarkstarProject/darkstar — pull request #378 by xdemolish (2014-07-11 16:57:28+00:00)
Title: CORE: Spikes can now be handled in lua for mobs.

Spikes can now be handled in lua for mobs. No changes are made if the mob's script doesn't use onSpikesDamage function.

- Returns for onSpikesDamage are: SUBEFFECT_ID, message, damage