dolphin-emu/dolphin — pull request #576 by lioncash (2014-07-07 23:30:49+00:00)
Title: D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader

With strings, we don't need to care about passing in a length, since it internally stores it. So now, we don't even need a length parameter for these functions anymore as well.
This also kills off some sprintf_s calls.