andr3wmac/Torque3D — pull request #29 by Azaezel (2014-07-02 03:06:20+00:00)
Title: reflection correction

reflectionmathook.cpp: shut off the reflection mateiral being forced into forward shading mode

reflector.cpp: kills off disabling the advanced lighting bins when rendering reflections
deferredShading.cs: sets the result shader to allow rendering during reflection passes