cocos2d/cocos2d-x — pull request #7277 by darkdukey (2014-07-01 19:41:11+00:00)
Title: Fix setRotation3D

The `Node::setRotation3D` was not based on AnchorPoint.
Since `Node::setRotation` was based on anchor point, I think `Node::setRotation3D` should behave the same

`Sprite3DRotationTest` was created under `SpriteTest.cpp`