CleverRaven/Cataclysm-DDA — pull request #8069 by KA101 (2014-06-28 01:58:47+00:00)
Title: (CR) Turret sight hack

Since we've already determined that the target square's lit, checking for unobstructed LoS ought to suffice. Ideally we'd alter the light-checking code but I'm not up for that right yet. Sorry.

Addresses http://smf.cataclysmdda.com/index.php?topic=6967.0