EasyRPG/Player — pull request #274 by Zegeri (2014-06-26 10:55:48+00:00)
Title: Fix counters, non-transparent pictures and others

About 1712f8a: If a character has two or more move events without any wait between them (let's say, in the same frame), the last one should be the only one executed. For example, now:
```
Move Event : This, Switch ON
Move Event : This, Move Up
```
doesn't activate the switch. This is how RPG_RT behaves, too.