ZeroK-RTS/Zero-K — pull request #32 by Anarchid (2014-06-26 13:09:16+00:00)
Title: Shard mexspot compatibility changes

The improved version of changes which allow Shard to sometimes work in ZK.
- cormex.lua: has minimal extraction rate
- mex_placement.lua: allows only AI players to place mexes within 50 elmos of spot, without snapping on creation. Is rewritten to CRLF newlines, which it somehow managed to avoid previously.