hrydgard/ppsspp — pull request #6403 by unknownbrackets (2014-06-23 05:25:40+00:00)
Title: Eat cycles when context switching and delaying

Testing it carefully on a PSP, I found that I could not get any scheduling to happen in the <= 1us PPSSPP gave. These changes make it take time, which fixes some issues I hit trying to improve callbacks.

This could affect timing and speed in some games, so it's probably good to test. I want to do this before the other callback changes to be safe.

-[Unknown]