residualvm/residualvm — pull request #941 by Akz- (2014-06-22 13:11:39+00:00)
Title: GRIM/EMI: Always initialize the fields of BitmapData

This fixes a crash when saving the game introduced by a6a2cb71d4b4a. One of BitmapData's constructors used when taking the save screenshot image did not initialize the _texc, _verts and _layers arrays. This caused a segfault later on when the destructor attempted to delete these.