hrydgard/ppsspp — pull request #6404 by unknownbrackets (2014-06-23 06:24:04+00:00)
Title: Don't wake a killed list in ge callback end.

Fixes #3198, some homebrew demos locking up.

I didn't find any games that hit this but I didn't test a ton. I'm not sure if it might've been making something work before...

Could possibly help any of these:
http://report.ppsspp.org/logs/kind/63

-[Unknown]