rheit/zdoom — pull request #71 by Edward850 (2014-06-15 15:44:01+00:00)
Title: Prediction was rebuilding too much thinglist data

- Stopped player prediction from rebuilding more sector list data then the player originally had.
"Fixes" this strange undefined behaviour with Polyobjects causes things to desync: http://youtu.be/CbbQXonORxY