thopiddock/Frame-Trapped — pull request #19 by lullius (2014-06-01 10:54:44+00:00)
Title: Bug fixing branch

This will add compatibility with SSFIVAE2014 non-GFWL version, SF4 is now using Steamworks. It will remove compatibility for any other version, but that shouldn't matter as everyone should be updating to the Steamworks version (even those who previously were on the non-Steam version will get a free Steam key).
Small fix in the memory editor.
Small optimization in the SF4Memory class.
Frame Trapped should now work with stage quality set to low.
Added some memory addresses that might become useful at some point.