Labyrinth7/Labyrinth7Game — pull request #21 by Enlightment (2014-06-01 08:44:40+00:00)
Title: Fixes #20 Total refactoring of CheckIfAnyExit() using recursive method to check al possible ways out

LabyrinthFactory.cs:
CheckIfAnyExit() is totally wrong, doesn’t check all possible ways => creates many different Labyrinths before finding a proper one. Replacement of the whole logic with a new one using Recursion.