photonstorm/phaser — pull request #865 by woutercommandeur (2014-05-31 10:15:08+00:00)
Title: Fix Phaser.Line.intersectsPoints for floating point inaccuracy.

This rounds the intersection result to 3 decimals. Should be accurate enough.
See: http://www.html5gamedevs.com/topic/6840-phaserlineintersects-does-not-work-for-floats/