CleverRaven/Cataclysm-DDA — pull request #7805 by jeremyosborne (2014-06-01 03:41:47+00:00)
Title: [WIP] Item Decomposition update (issue#7508)

This is work for fixing issue #7508, which is already a bit of a roll up of other issues that have to do with item decomposition.

Item decomposition as I'm calling it is the breakdown of items into their atomic raw material units in game. Wood to skewers, clothes to rags, etc. This is not designed to take over what is currently considered disassembly (like disassembling a go bag into it's parts).

Goal of this pull request:

* be able to organize and correct 80% of the oddities of as described in #7508 and referenced issues (or higher percent if possible)
* focus on the `a`pplying of a knife to cut things
* further define what is and what isn't "item decomposition" in cataclysm
* identify specific areas of item decomposition that are problematic, don't make sense, and either fix them or identify and place in a different issue