comscript/Ruin — pull request #6 by dmee3 (2014-05-24 21:49:36+00:00)
Title: Player

Player class added. A player spawns on game initialization and is controlled using W, A, and D. Currently, movement is accomplished by directly modifying velocity. Lateral movement is infinite unless there is a direction change - I didn't implement a stopping mechanism yet on the assumption that we'll be using friction. As of now, players can jump an infinite number of times - I didn't worry about changing this yet since there are no collisions to prevent the player from falling offscreen.