magowiz/Castle-Age-Autoplayer — pull request #150 by Artifice (2014-05-23 01:23:06+00:00)
Title: Guild Battle enhancements

Added "afflicted," "p160," "p200," "p240," "wlp160," "wlp200," "wlp240," modifiers for GB/Fest
Implemented min/max Token ranges for GB/Fest
Implemented filtering, so if a purely offensive class, doesn't review own team after one check
Added keep font fix from TheCoolDude
Added back in Idle General
Fixed issue with loadout selection when on Loadouts set up page
Fixed issue with Aspect of Death not matching feed name because of capital in "Of"
Reduced conflict with priority general by changing default for release control for all functions from false to true, except for battle chaining
Fixed bug where monster.select ran every action causing CPU load
Added some messages into menu bar for Guild actions
Added in Triple Tuesday coin logic for collecting, so that if not Tuesday PDC, but able to collect during Tuesday by waiting, it will automatically wait to collect
Fixed Festival battle freezing when setting class general for GB
Fixed issue with not all generals getting reviewed
Changed Navigate2 function to include fail case result
Changed Guild Battle to go back to keep if missing a class attack button