InteractiveLab/TouchScript — pull request #93 by bteschke (2014-05-21 14:19:44+00:00)
Title: Optimized the canRecognize/recognizeGesture logic.

I noticed that the canRecognize and recognizeGesture methods were both gathering a list of gestures from the hierarchy and checking almost the same things. In a scene with a lot of objects with gestures, this was causing a bit of lag. I re-wrote the logic to grab the hierarchy once but perform the same operations.