micahpearlman/MonkVG — pull request #36 by jacereda (2014-05-18 21:08:44+00:00)
Title: Glpath enhancements

The bounding box should be computed in buildFillIfDirty() if we want the vgPath*Bounds() functions to work properly.
I think the GLU tessellator can figure out the closeTo vertex.
The rest are just cosmetic changes.