enigma-dev/enigma-dev — pull request #721 by RobertBColton (2014-05-16 22:43:55+00:00)
Title: Direct3D 9.0 Fixes

* Apparently 0.25 offset for the projection works better for half pixel alignment with the fixed-function pipeline, text and 2D sprites will render just as crisp in Direct3D as OpenGL now. Fixes #
* Also made the texture_set_interpolation function properly work in D3D.