DSH105/HoloAPI — pull request #80 by eueln (2014-05-15 06:21:48+00:00)
Title: More accurately display damage taken on damage indicators

This PR requires #79, or you can merge this on its own and close the old one.

This change shows the net damage taken instead of the value from `EntityDamageEvent#getDamage()`, which is the raw damage before potion effects, armor, etc. are considered.