EsotericSoftware/spine-runtimes — pull request #220 by coeing (2014-05-13 10:56:48+00:00)
Title: FIXED: spine-unity - Reverted meta file of SkeletonAnimation.cs to avoid...

... loosing references in prefabs.

Hi Nathan,

During the update I realized that the meta GUID of the SkeletonAnimation script in Unity changed. Was there a reason to this? Because of the change, all references to the script within scenes and prefabs get lost. So everybody updating their project will have a hard time fixing those missing references. I would recommend to revert the GUID if the change was just made by accident.

Cheers
Christian