libgdx/libgdx — pull request #1822 by brisma (2014-05-09 08:28:56+00:00)
Title: Save and load extra content from atlas with Texture Packer / Unpacker

Hi!
The current Texture Unpacker isn't saving some extra content when unpacking atlas file like splits/pads.
With this pr I added these information into external file that is read when repacking the imgs, only if no new splits/pads are defined.

Bye :)