mono/MonoGame — pull request #2499 by aberus (2014-05-08 19:46:39+00:00)
Title: Added support for more types within EffectMaterialReader

EffectMaterialReader now can read int, bool, float, float[], Vector2, Vector2[], Vector3, Vector3[], Vector4, Vector4[], Matrix, Matrix[], and Quaternion.

Tested with this two XNA code samples
http://xbox.create.msdn.com/en-US/education/catalog/sample/billboard
http://xbox.create.msdn.com/en-US/education/catalog/sample/custom_model_effect