code-dot-org/blockly — pull request #549 by Bjvanminnen (2014-05-05 23:17:45+00:00)
Title: dont set maze.dirt_ for non-farmer levels

In isDirtComplete getTile(Maze.dirt_, x, y) was returning undefined, which !== 0.

Seems like we just shouldn't be setting Maze.dirt_ for non farmer levels.

Verified that level tests pass :)