rheit/zdoom — pull request #57 by Edward850 (2014-05-05 08:45:01+00:00)
Title: Resurrection fixes

Resurrection didn't clear the old damage type, causing massacre to persist (fixes: http://forum.zdoom.org/viewtopic.php?f=2&t=45793 )
---
Thing_Raise didn't check for a CanRaise state definition