GarageGames/Torque3D — pull request #634 by JackDavidson (2014-05-06 04:49:18+00:00)
Title: Commit to add "Coverage" option to procedural terrain generator

This commit adds a "Coverage" option to the procedural terrain
generator. Allows mixing of textures. See
http://www.garagegames.com/community/blogs/view/22371 for more info.
This version has many improvements - coverage is now entered as a
percentage, accepts decimals, and doesn't have any bugs as far as I
know.

Lol hope this is finally acceptable.