GarageGames/Torque3D — pull request #633 by JackDavidson (2014-05-05 05:24:08+00:00)
Title: Development

This commit adds a "Coverage" option to the procedural terrain
generator. Allows mixing of textures. See
http://www.garagegames.com/community/blogs/view/22371 for more info.
This version has many improvements - coverage is now entered as a
percentage, accepts decimals, and doesn't have any bugs as far as I
know.