photonstorm/phaser — pull request #779 by morriq (2014-04-29 13:50:01+00:00)
Title: Set condition for max position during moving

On lagged devices there is problem with moving object to destiny point. It can happen that pxToMove + currentPosition is bigger than destiny point.

Here is solution: http://basiors.pl/phaser/lagged/test.html
Thread on board: http://www.html5gamedevs.com/topic/6005-low-fps-makes-unplayable-level/