okamstudio/godot — pull request #334 by sanikoyes (2014-04-28 10:34:12+00:00)
Title: Allow use double as real_t

Allow use double as real_t(fix compile errors)
Marshal always store/load float in file
ResourceFormatBinary compatible float/double format
GDScript parser automate detect int or real_t(if expression value out of int range)

This feature default is disabled