mono/MonoGame — pull request #2434 by hach-que (2014-04-27 09:19:43+00:00)
Title: Actually tell OpenTK to not use SDL2 under any circumstances

I tested on the latest version of MonoGame, did a complete rebuild of my codebase, and OpenTK still crashed with a NullReferenceException without this change.

This tells OpenTK to never use SDL2, regardless of the platform, and doesn't rely on strange dllmap hacks to prevent SDL2 from loading.