voxelinc/voxellancer — pull request #593 by mrzzzrm (2014-04-26 14:45:32+00:00)
Title: Movement performance improvement

Fixes #578

Before this PR, when executing Movement::performStepped(), the possibleColliders were determined via a WorldTreeQuery for every atomic step. Now this is done for the whole Movement-phase.

Also adds Transform::mixed() to interpolate between 2 Transforms.