heliclei/cocos2d-x — pull request #68 by heliclei (2014-04-25 10:41:30+00:00)
Title: setScissorInPoints should also be called even if two ScissorRect doesn't intersect

If the parent scissor rect doesn't intersect with the current one, we should call setScissorInPoints(x,y,0,0), not skip.