TempusMUD/Tempuscode — pull request #418 by mikeclemson (2014-04-25 13:34:34+00:00)
Title: Remove hunger and thirst concept

Satiate, quench, regalers rhapsody, and a cleric's restoration no longer affect hunger or thirst. Food and drink impact hunger and thirst with no changes. Nothirst and nohunger are unchanged. Being hungry or thirsty no longer sends affect or tick messages to the char. Hunger/thirst no longer negatively impacts hit/mana/move gain per tick. Thirst no longer causes you to rasp when speaking. The increaser no longer changes your hunger/thirst state upon gaining hit/mana/move.