PixarAnimationStudios/OpenSubdiv — pull request #284 by nathan-at-digitalfish (2014-04-19 00:01:29+00:00)
Title: Generate triangle patches for a uniformly subdivided mesh

Added an option to FarMeshFactory to generate triangle patches instead of quadrilateral patches for a uniformly subdivided mesh. This option is applicable to GL-ES, which does not support quadrilateral primitives.