GarageGames/Torque3D — pull request #617 by LuisAntonRebollo (2014-04-17 11:43:22+00:00)
Title: Fix ScatterSkyVertex::color declaration.

Fixes ScatterSkyVertex size.

Not a problem in DX9 because currently, the vertex attribute is not used. But in OpenGL, the size of the vertices is checked and produces a AssertFatal.

```
GFXDeclareVertexFormat( ScatterSkyVertex )
{
Point3F point;
VectorF normal;
ColorF color; // size of 16 bytes
};

GFXImplementVertexFormat( ScatterSkyVertex )
{
addElement( "POSITION", GFXDeclType_Float3 );
addElement( "NORMAL", GFXDeclType_Float3 );
addElement( "COLOR", GFXDeclType_Color ); // size of 4 bytes
}
```