BU-CS673/bubolo — pull request #359 by ChristopherCanfield (2014-04-17 19:51:59+00:00)
Title: Canfield-Staging -> production

Resolves #353, Multiplayer bug fixes, and #266, Timer/Wait at Networked Game Start.

The two network integration tests now use the secondsUntilStart value sent across the network to count down before game start, once the server clicks the start game button. The timer values are printed to the console.