CleverRaven/Cataclysm-DDA — pull request #7265 by John-Candlebury (2014-04-17 14:25:38+00:00)
Title: Mod to disable zombie resuscitation

Well as the mod description says, this is mostly intended for when you are playing with 30x or so spawns as it saves you from either debugging gigantic acid fields when done or from the horrible tediousness of smashing hundreds of corpses every few meters.

A single monster will still resuscitate:
-The Broken cyborg.

Left that one in because I think that the resuscitation process of that monster is more akin to a machine self repairing itself.