openglsuperbible/sb6code — pull request #15 by marcthenarc (2014-04-15 03:16:19+00:00)
Title: glUniform1f() wrongly assumes that exposure is uniform 0.  Using glGetUn...

...iformLocation() instead and store the result in a member value.

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Also, the latest media uses a file called Tree.ktx with a capital 'T' when the source code expects tree.ktx. This doesn't work under Linux (and probably Mac).