hrydgard/ppsspp — pull request #5867 by unknownbrackets (2014-04-13 17:58:48+00:00)
Title: Avoid diff checks in ExecuteOpInternal, check in runloop

This gives me anywhere between a 0-4% performance improvement depending on game and platform. x64 benefits the most, ARM benefits barely at all (though I did see ~3% improvement in VC3 menu screen.)

-[Unknown]