HaxeFlixel/flixel — pull request #965 by Vascofr (2014-04-05 03:05:41+00:00)
Title: Added maxElapsed variable.

When using variable timestep, "maxElapsed" will prevent "elapsed" from being too high, which can cause very jerky movement and erratic behavior, especially when the game lags for a second. There is corresponding change in FlxGame.