montagejs/montage — pull request #1459 by francoisfrisch (2014-04-04 18:53:10+00:00)
Title: Android mouse

In Android browser, the emulated mouse events that come after the touch do not always use the same target as the original touch events…
It looks like the target is recalculated at dispatch time, so if the target of the touch event is moved out of the way by the time the mouse event fires then it's target is wrong.
This avoids the problem by only listening to one or the other on that browser.