mono/MonoGame — pull request #2323 by jbeshir (2014-04-03 17:23:43+00:00)
Title: Fix loading TextureCubes in background threads on OpenGL platforms.

At present, loading a TextureCube in a background thread fails to work on OpenGL platforms because it doesn't invoke to the UI thread for the OpenGL calls in PlatformConstruct and PlatformSetData like Texture2D does. This pull request should be a simple fix for that.