oharaandrew314/3303Bomberman — pull request #152 by DDionne (2014-03-30 19:34:31+00:00)
Title: #139 performance

I added some latency calculation stuff in the Playable client, so that I could get results in the test framework since testRunner (aka test client) implements playable client, along with the fact that I needed to get results get latency results when running the server and client on separate machines, I'm not sure this was the best way of doing things. But it works.