eternaldensity/Sandcastle-Builder — pull request #993 by mart0258 (2014-03-28 22:50:25+00:00)
Title: Pull request #993

Full list of important changes:

* Knights temporal won't appear if they have no effect.
* Adding an auto-show option. Defaults to on, and can be set to never, or no discoveries. (Doesn't save yet, in case the option isn't accepted.)
* Loop removed Fast factory if stretchable storeage is disabled. In doing so, excess waste chips are now used for Glass block creation, allowing the fast factory to remain fully efficient. Someone exploiting that should probably increase their glass chip storage anyway.
* Silence Redunception. (It's message-spamming every mNP if you're browsing HPT)
* Locked Vault Reports finding flux crystals.
* Removes castle building spam if you have Infinite sand/mNP but 0 sand and 0 castles. (e.g. autobuying Locked Vault/Vault Key)
* Flux Harvest is logged.
* Silence DoRD and Logicat rewards from Plumber (e.g. Molpy.BoostSilence)
* Blast furnace message appears if crossfeed is active.