wintergolem/TrickyNinja — pull request #1 by ScrambledEgge101 (2014-03-20 22:36:25+00:00)
Title: Jason 1st Commit March 20, 2013

Fixed a whole bunch of stuff with the enemies. They no longer collide with each other, they just do their own thing. There is also now a parent constant spawner prefab called "EnemySpawnerRoot" that can be used in the scene to decide the universally supported location where the enemy spawners will sit.