okamstudio/godot — pull request #212 by marynate (2014-03-19 11:51:15+00:00)
Title: Add ability to apply frame rate limit (application/target_fps)

- Move "target_fps" from category "display" to "application"
- Use application/target_fps set max fps
(default to 0, unlimited fps)
- Use physics/fixed_fps to set fixed process fps