MovingBlocks/Terasology — pull request #1018 by Josharias (2014-03-19 05:47:24+00:00)
Title: Fix for Colors getting saved as ints

While I am likely doing something wrong by letting MeshComponent persist at all, for whatever reason they were coming back as ints not floats.
Feel free to close if this is not useful. I am unsure whether MeshComponent serialization should be good in the first place.