chronokings/huntercoin — pull request #20 by domob1812 (2014-03-16 19:20:41+00:00)
Title: Cache game state more aggressively.

This patch introduces a memory-only cache of calculated game states, replacing the previous caching of just the current state. When resolving short reorganisations / orphan blocks, this helps massively as previously, for each step backward in time, the state needed to be calculated from the last saved state.