CleverRaven/Cataclysm-DDA — pull request #6695 by CIB (2014-03-16 13:33:18+00:00)
Title: Savescumming [CR]

This is apparently a seriously controversial option, but let me rehash my reasoning here:

1.) To me, savescumming can at times enhance my enjoyment of the game. Yes, this is personal preference, but even just this "subjective" opinion invalidates the idea that nobody could possibly benefit from this option. (Unless you think you know better than I what I enjoy, in which case, GFY)
2.) Very small changes to the code are necessary for a pretty huge benefit for those who do savescum.
3.) It's not nonsensical to place this in the debug category, quitting without saving can actually sometimes be quite useful for debugging.

The only reasons against I can think of:
1) Extra option, so only worth if enough players/devs use it(I for one will be using it, if only for debugging purposes).
2) Impact on gamebalance(however, this is also the case for spawn rate setting, city size setting, slow zombie mod, etc. etc. we're not currently withholding options just so everyone's forced to play the same version of the game)
3) People who think everyone must enjoy the game exactly the same way they do(aforementioned GFY applies)